Those people who have built an LFS system may be aware of the general principles of downloading and unpacking software. Some of that information is repeated here for those new to building their own software.
Each set of installation instructions contains a URL from which you can download the package. The patches; however, are stored on the LFS servers and are available via HTTP. These are referenced as needed in the installation instructions.
While you can keep the source files anywhere you like, we assume that you have unpacked the package and changed into the directory created by the unpacking process (the 'build' directory). We also assume you have uncompressed any required patches and they are in the directory immediately above the 'build' directory.
We can not emphasize strongly enough that you should start from a
clean source tree each time. This means that if
you have had an error during configuration or compilation, it's usually
best to delete the source tree and
re-unpack it before trying again. This obviously
doesn't apply if you're an advanced user used to hacking
Makefile
s and C code, but if in doubt, start from a
clean tree.
The golden rule of Unix System Administration is to use your
superpowers only when necessary. Hence, BLFS recommends that you
build software as an unprivileged user and only become the
root
user when installing the
software. This philosophy is followed in all the packages in this book.
Unless otherwise specified, all instructions should be executed as an
unprivileged user. The book will advise you on instructions that need
root
privileges.
If a file is in .tar
format
and compressed, it is unpacked by running one of the following
commands:
tar -xvf filename.tar.gz tar -xvf filename.tgz tar -xvf filename.tar.Z tar -xvf filename.tar.bz2
You may omit using the v
parameter in the commands
shown above and below if you wish to suppress the verbose listing of all
the files in the archive as they are extracted. This can help speed up the
extraction as well as make any errors produced during the extraction
more obvious to you.
You can also use a slightly different method:
bzcat filename.tar.bz2 | tar -xv
Finally, you sometimes need to be able to unpack patches which are
generally not in .tar
format. The
best way to do this is to copy the patch file to the parent of the 'build'
directory and then run one of the following commands depending on whether
the file is a .gz
or .bz2
file:
gunzip -v patchname.gz bunzip2 -v patchname.bz2
Generally, to verify that the downloaded file is complete,
many package maintainers also distribute md5sums of the files. To verify the
md5sum of the downloaded files, download both the file and the
corresponding md5sum file to the same directory (preferably from different
on-line locations), and (assuming file.md5sum
is the
md5sum file downloaded) run the following command:
md5sum -c file.md5sum
If there are any errors, they will be reported. Note that the BLFS
book includes md5sums for all the source files also. To use the BLFS
supplied md5sums, you can create a file.md5sum
(place
the md5sum data and the exact name of the downloaded file on the same
line of a file, separated by white space) and run the command shown above.
Alternately, simply run the command shown below and compare the output
to the md5sum data shown in the BLFS book.
md5sum <name_of_downloaded_file>
MD5 is not cryptographically secure, so the md5sums are only provided for detecting unmalicious changes to the file content. For example, an error or truncation introduced during network transfer, or a “stealth” update to the package from the upstream (updating the content of a released tarball instead of making a new release properly).
There is no “100%” secure way to make sure the genuity of the source files. Assuming the upstream is managing their website correctly (the private key is not leaked and the domain is not hijacked), and the trust anchors have been set up correctly using make-ca-1.12 on the BLFS system, we can reasonably trust download URLs to the upstream official website with https protocol. Note that BLFS book itself is published on a website with https, so you should already have some confidence in https protocol or you wouldn't trust the book content.
If the package is downloaded from an unofficial location (for example a local mirror), checksums generated by cryptographically secure digest algorithms (for example SHA256) can be used to verify the genuity of the package. Download the checksum file from the upstream official website (or somewhere you can trust) and compare the checksum of the package from unofficial location with it. For example, SHA256 checksum can be checked with the command:
If the checksum and the package are downloaded from the same untrusted location, you won't gain security enhancement by verifying the package with the checksum. The attacker can fake the checksum as well as compromising the package itself.
sha256sum -c file
.sha256sum
If GnuPG-2.4.0 is installed, you can also verify the genuity of the package with a GPG signature. Import the upstream GPG public key with:
gpg --recv-key keyID
keyID
should be replaced with the key ID
from somewhere you can trust (for
example, copy it from the upstream official website using https). Now
you can verify the signature with:
gpg --recv-keyfile
.sigfile
The advantage of GnuPG signature is, once you imported a public key which can be trusted, you can download both the package and its signature from the same unofficial location and verify them with the public key. So you won't need to connect to the official upstream website to retrieve a checksum for each new release. You only need to update the public key if it's expired or revoked.
For larger packages, it is convenient to create log files instead of
staring at the screen hoping to catch a particular error or warning. Log
files are also useful for debugging and keeping records. The following
command allows you to create an installation log. Replace
<command>
with the command you intend to execute.
( <command>
2>&1 | tee compile.log && exit $PIPESTATUS )
2>&1
redirects error messages to the same
location as standard output. The tee command allows
viewing of the output while logging the results to a file. The parentheses
around the command run the entire command in a subshell and finally the
exit $PIPESTATUS command ensures the result of the
<command>
is returned as the result and not the
result of the tee command.
For many modern systems with multiple processors (or cores) the compilation time for a package can be reduced by performing a "parallel make" by either setting an environment variable or telling the make program how many processors are available. For instance, a Core2Duo can support two simultaneous processes with:
export MAKEFLAGS='-j2'
or just building with:
make -j2
If you have applied the optional sed when building ninja in LFS, you can use:
export NINJAJOBS=2
when a package uses ninja, or just:
ninja -j2
but for ninja, the default number of jobs is <N>+2, where <N> is the number of processors available, so that using the above commands is rather for limiting the number of jobs (see below for why this could be necessary).
Generally the number of processes should not exceed the number of
cores supported by the CPU. To list the processors on your
system, issue: grep processor /proc/cpuinfo
.
In some cases, using multiple processes may result in a 'race' condition where the success of the build depends on the order of the commands run by the make program. For instance, if an executable needs File A and File B, attempting to link the program before one of the dependent components is available will result in a failure. This condition usually arises because the upstream developer has not properly designated all the prerequisites needed to accomplish a step in the Makefile.
If this occurs, the best way to proceed is to drop back to a
single processor build. Adding '-j1' to a make command will override
the similar setting in the MAKEFLAGS
environment
variable.
When running the package tests or the install portion of the package build process, we do not recommend using an option greater than '-j1' unless specified otherwise. The installation procedures or checks have not been validated using parallel procedures and may fail with issues that are difficult to debug.
Another problem may occur with modern CPU's, which have a lot of cores. Each job started consumes memory, and if the sum of the needed memory for each job exceeds the available memory, you may encounter either an OOM (Out of Memory) kernel interrupt or intense swapping that will slow the build beyond reasonable limits.
Some compilations with g++ may consume up to 2.5 GB of memory, so to be safe, you should restrict the number of jobs to (Total Memory in GB)/2.5, at least for big packages such as LLVM, WebKitGtk, QtWebEngine, or libreoffice.
There are times when automating the building of a package can come in
handy. Everyone has their own reasons for wanting to automate building,
and everyone goes about it in their own way. Creating
Makefile
s, Bash scripts,
Perl scripts or simply a list of commands used
to cut and paste are just some of the methods you can use to automate
building BLFS packages. Detailing how and providing examples of the many
ways you can automate the building of packages is beyond the scope of this
section. This section will expose you to using file redirection and the
yes command to help provide ideas on how to automate
your builds.
You will find times throughout your BLFS journey when you will come across a package that has a command prompting you for information. This information might be configuration details, a directory path, or a response to a license agreement. This can present a challenge to automate the building of that package. Occasionally, you will be prompted for different information in a series of questions. One method to automate this type of scenario requires putting the desired responses in a file and using redirection so that the program uses the data in the file as the answers to the questions.
Building the CUPS package is a good example of how redirecting a file as input to prompts can help you automate the build. If you run the test suite, you are asked to respond to a series of questions regarding the type of test to run and if you have any auxiliary programs the test can use. You can create a file with your responses, one response per line, and use a command similar to the one shown below to automate running the test suite:
make check < ../cups-1.1.23-testsuite_parms
This effectively makes the test suite use the responses in the file as the input to the questions. Occasionally you may end up doing a bit of trial and error determining the exact format of your input file for some things, but once figured out and documented you can use this to automate building the package.
Sometimes you will only need to provide one response, or provide the same response to many prompts. For these instances, the yes command works really well. The yes command can be used to provide a response (the same one) to one or more instances of questions. It can be used to simulate pressing just the Enter key, entering the Y key or entering a string of text. Perhaps the easiest way to show its use is in an example.
First, create a short Bash script by entering the following commands:
cat > blfs-yes-test1 << "EOF"
#!/bin/bash
echo -n -e "\n\nPlease type something (or nothing) and press Enter ---> "
read A_STRING
if test "$A_STRING" = ""; then A_STRING="Just the Enter key was pressed"
else A_STRING="You entered '$A_STRING'"
fi
echo -e "\n\n$A_STRING\n\n"
EOF
chmod 755 blfs-yes-test1
Now run the script by issuing ./blfs-yes-test1 from the command line. It will wait for a response, which can be anything (or nothing) followed by the Enter key. After entering something, the result will be echoed to the screen. Now use the yes command to automate the entering of a response:
yes | ./blfs-yes-test1
Notice that piping yes by itself to the script results in y being passed to the script. Now try it with a string of text:
yes 'This is some text' | ./blfs-yes-test1
The exact string was used as the response to the script. Finally, try it using an empty (null) string:
yes '' | ./blfs-yes-test1
Notice this results in passing just the press of the Enter key to the script. This is useful for times when the default answer to the prompt is sufficient. This syntax is used in the Net-tools instructions to accept all the defaults to the many prompts during the configuration step. You may now remove the test script, if desired.
In order to automate the building of some packages, especially those that require you to read a license agreement one page at a time, requires using a method that avoids having to press a key to display each page. Redirecting the output to a file can be used in these instances to assist with the automation. The previous section on this page touched on creating log files of the build output. The redirection method shown there used the tee command to redirect output to a file while also displaying the output to the screen. Here, the output will only be sent to a file.
Again, the easiest way to demonstrate the technique is to show an example. First, issue the command:
ls -l /usr/bin | more
Of course, you'll be required to view the output one page at a time
because the more filter was used. Now try the same
command, but this time redirect the output to a file. The special file
/dev/null
can be used instead of the filename shown,
but you will have no log file to examine:
ls -l /usr/bin | more > redirect_test.log 2>&1
Notice that this time the command immediately returned to the shell prompt without having to page through the output. You may now remove the log file.
The last example will use the yes command in combination with output redirection to bypass having to page through the output and then provide a y to a prompt. This technique could be used in instances when otherwise you would have to page through the output of a file (such as a license agreement) and then answer the question of “do you accept the above?”. For this example, another short Bash script is required:
cat > blfs-yes-test2 << "EOF"
#!/bin/bash
ls -l /usr/bin | more
echo -n -e "\n\nDid you enjoy reading this? (y,n) "
read A_STRING
if test "$A_STRING" = "y"; then A_STRING="You entered the 'y' key"
else A_STRING="You did NOT enter the 'y' key"
fi
echo -e "\n\n$A_STRING\n\n"
EOF
chmod 755 blfs-yes-test2
This script can be used to simulate a program that requires you to read a license agreement, then respond appropriately to accept the agreement before the program will install anything. First, run the script without any automation techniques by issuing ./blfs-yes-test2.
Now issue the following command which uses two automation techniques, making it suitable for use in an automated build script:
yes | ./blfs-yes-test2 > blfs-yes-test2.log 2>&1
If desired, issue tail blfs-yes-test2.log to see the end of the paged output, and confirmation that y was passed through to the script. Once satisfied that it works as it should, you may remove the script and log file.
Finally, keep in mind that there are many ways to automate and/or script the build commands. There is not a single “correct” way to do it. Your imagination is the only limit.
For each package described, BLFS lists the known dependencies. These are listed under several headings, whose meaning is as follows:
Required means that the target package cannot be correctly built without the dependency having first been installed.
Recommended means that BLFS strongly suggests this package is installed first for a clean and trouble-free build, that won't have issues either during the build process, or at run-time. The instructions in the book assume these packages are installed. Some changes or workarounds may be required if these packages are not installed.
Optional means that this package might be installed for added functionality. Often BLFS will describe the dependency to explain the added functionality that will result.
On occasion you may run into a situation in the book when a package will not build or work properly. Though the Editors attempt to ensure that every package in the book builds and works properly, sometimes a package has been overlooked or was not tested with this particular version of BLFS.
If you discover that a package will not build or work properly, you should see if there is a more current version of the package. Typically this means you go to the maintainer's web site and download the most current tarball and attempt to build the package. If you cannot determine the maintainer's web site by looking at the download URLs, use Google and query the package's name. For example, in the Google search bar type: 'package_name download' (omit the quotes) or something similar. Sometimes typing: 'package_name home page' will result in you finding the maintainer's web site.
In LFS, stripping of debugging symbols and unneeded symbol table entries was discussed a couple of times. When building BLFS packages, there are generally no special instructions that discuss stripping again. Stripping can be done while installing a package, or afterwards.
There are several ways to strip executables installed by a package. They depend on the build system used (see below the section about build systems), so only some generalities can be listed here:
The following methods using the feature of a building system (autotools, meson, or cmake) will not strip static libraries if any is installed. Fortunately there are not too many static libraries in BLFS, and a static library can always be stripped safely by running strip --strip-unneeded on it manually.
The packages using autotools usually have an
install-strip
target in their generated
Makefile
files. So installing stripped
executables is just a matter of using
make install-strip instead of
make install.
The packages using the meson build system can accept
-Dstrip=true
when running
meson. If you've forgot to add this option
running the meson, you can also run
meson install --strip instead of
ninja install.
cmake generates
install/strip
targets for both the
Unix Makefiles
and
Ninja
generators (the default is
Unix Makefiles
on linux). So just run
make install/strip or
ninja install/strip instead of the
install counterparts.
Removing (or not generating) debug symbols can also be
achieved by removing the
-g<something>
options
in C/C++ calls. How to do that is very specific for each
package. And, it does not remove unneeded symbol table entries.
So it will not be explained in detail here. See also below
the paragraphs about optimization.
The strip utility changes files in place, which may
break anything using it if it is loaded in memory. Note that if a file is
in use but just removed from the disk (i.e. not overwritten nor
modified), this is not a problem since the kernel can use
“deleted” files. Look at /proc/*/maps
and it is likely that you'll see some (deleted)
entries. The mv just removes the destination file from
the directory but does not touch its content, so that it satisfies the
condition for the kernel to use the old (deleted) file. The script below
is just an example.
It should be run as the root
user:
cat > /usr/sbin/strip-all.sh << "EOF"
#!/usr/bin/bash
if [ $EUID -ne 0 ]; then
echo "Need to be root"
exit 1
fi
{ find /usr/lib -type f -name '*.so*' ! -name '*dbg'
find /usr/lib -type f -name '*.a'
find /usr/{bin,sbin,libexec} -type f
} | while read file; do
if ! readelf -h $file >/dev/null 2>&1; then continue; fi
if file $file | grep --quiet --invert-match 'not stripped'; then continue; fi
cp --preserve $file ${file}.tmp
strip --strip-unneeded ${file}.tmp
mv ${file}.tmp $file
done
EOF
chmod 744 /usr/sbin/strip-all.sh
If you install programs in other directories such as /opt
or /usr/local
, you may want to strip the files
there too. Just add other directories to scan in the compound list of
find commands between the braces.
For more information on stripping, see https://www.technovelty.org/linux/stripping-shared-libraries.html.
There are now three different build systems in common use for converting C or C++ source code into compiled programs or libraries and their details (particularly, finding out about available options and their default values) differ. It may be easiest to understand the issues caused by some choices (typically slow execution or unexpected use of, or omission of, optimizatons) by starting with the CFLAGS and CXXFLAGS environment variables. There are also some programs which use rust.
Most LFS and BLFS builders are probably aware of the basics of CFLAGS and CXXFLAGS for altering how a program is compiled. Typically, some form of optimization is used by upstream developers (-O2 or -O3), sometimes with the creation of debug symbols (-g), as defaults.
If there are contradictory flags (e.g. multiple different -O values), the last value will be used. Sometimes this means that flags specified in environment variables will be picked up before values hardcoded in the Makefile, and therefore ignored. For example, where a user specifies '-O2' and that is followed by '-O3' the build will use '-O3'.
There are various other things which can be passed in CFLAGS or CXXFLAGS, such as forcing compilation for a specific microarchitecture (e.g. -march=amdfam10, -march=native) or specifying a specific standard for C or C++ (-std=c++17 for example). But one thing which has now come to light is that programmers might include debug assertions in their code, expecting them to be disabled in releases by using -DNDEBUG. Specifically, if Mesa-22.3.5 is built with these assertions enabled, some activities such as loading levels of games can take extremely long times, even on high-class video cards.
This combination is often described as 'CMMI' (configure, make, make install) and is used here to also cover the few packages which have a configure script that is not generated by autotools.
Sometimes running ./configure --help will produce useful options about switches which might be used. At other times, after looking at the output from configure you may need to look at the details of the script to find out what it was actually searching for.
Many configure scripts will pick up any CFLAGS or CXXFLAGS from the environment, but CMMI packages vary about how these will be mixed with any flags which would otherwise be used (variously: ignored, used to replace the programmer's suggestion, used before the programmer's suggestion, or used after the programmer's suggestion).
In most CMMI packages, running 'make' will list each command and run it, interspersed with any warnings. But some packages try to be 'silent' and only show which file they are compiling or linking instead of showing the command line. If you need to inspect the command, either because of an error, or just to see what options and flags are being used, adding 'V=1' to the make invocation may help.
CMake works in a very different way, and it has two backends which can be used on BLFS: 'make' and 'ninja'. The default backend is make, but ninja can be faster on large packages with multiple processors. To use ninja, specify '-G Ninja' in the cmake command. However, there are some packages which create fatal errors in their ninja files but build successfully using the default of Unix Makefiles.
The hardest part of using CMake is knowing what options you might wish to specify. The only way to get a list of what the package knows about is to run cmake -LAH and look at the output for that default configuration.
Perhaps the most-important thing about CMake is that it has a variety of CMAKE_BUILD_TYPE values, and these affect the flags. The default is that this is not set and no flags are generated. Any CFLAGS or CXXFLAGS in the environment will be used. If the programmer has coded any debug assertions, those will be enabled unless -DNDEBUG is used. The following CMAKE_BUILD_TYPE values will generate the flags shown, and these will come after any flags in the environment and therefore take precedence.
Value | Flags |
---|---|
Debug | -g |
Release | -O3 -DNDEBUG |
RelWithDebInfo | -O2 -g -DNDEBUG |
MinSizeRel | -Os -DNDEBUG |
CMake tries to produce quiet builds. To see the details of the commands which are being run, use make VERBOSE=1 or ninja -v.
By default, CMake treats file installation differently from the other
build systems: if a file already exists and is not newer than a file
that would overwrite it, then the file is not installed. This may be
a problem if a user wants to record which file belongs to a package,
either using LD_PRELOAD
, or by listing files newer
than a timestamp. The default can be changed by setting the variable
CMAKE_INSTALL_ALWAYS
to 1 in the
environment, for example by
export'ing it.
Meson has some similarities to CMake, but many differences. To get
details of the defines that you may wish to change you can look at
meson_options.txt
which is usually in the
top-level directory.
If you have already configured the package by running meson and now wish to change one or more settings, you can either remove the build directory, recreate it, and use the altered options, or within the build directory run meson configure, e.g. to set an option:
meson configure -D<some_option>=true
If you do that, the file meson-private/cmd_line.txt
will show the last commands which were used.
Meson provides the following buildtype values, and the flags they enable come after any flags supplied in the environment and therefore take precedence.
plain : no added flags. This is for distributors to supply their own CLFAGS, CXXFLAGS and LDFLAGS. There is no obvious reason to use this in BLFS.
debug : '-g' - this is the default if nothing is specified
in either meson.build
or the command line.
However it results large and slow binaries, so we should override
it in BLFS.
debugoptimized : '-O2 -g' : this is the default specified in
meson.build
of some packages.
release : '-O3 -DNDEBUG' (but occasionally a package will force -O2 here)
Although the 'release' buildtype is described as enabling -DNDEBUG, and all CMake Release builds pass that, it has so far only been observed (in verbose builds) for Mesa-22.3.5. That suggests that it might only be used when there are debug assertions present.
The -DNDEBUG flag can also be provided by passing -Db_ndebug=true.
To see the details of the commands which are being run in a package using meson, use 'ninja -v'.
Most released rustc programs are provided as crates (source tarballs)
which will query a server to check current versions of dependencies
and then download them as necessary. These packages are built using
cargo --release. In theory, you can manipulate the
RUSTFLAGS to change the optimize-level (default is 3, like -O3, e.g.
-Copt-level=3
) or to force it to build for the
machine it is being compiled on, using
-Ctarget-cpu=native
but in practice this seems to
make no significant difference.
If you find an interesting rustc program which is only provided as
unpackaged source, you should at least specify
RUSTFLAGS=-Copt-level=2
otherwise it will do an
unoptimized compile with debug info and run much
slower.
The rust developers seem to assume that everyone will compile on a
machine dedicated to producing builds, so by default all CPUs are used.
This can often be worked around, either by exporting
CARGO_BUILD_JOBS=<N> or passing --jobs <N> to cargo. For
compiling rustc itself, specifying --jobs <N> on invocations of
x.py (together with the CARGO_BUILD_JOBS
environment
variable, which looks like a "belt and braces" approach but seems to be
necessary) mostly works. The exception is running the tests when building
rustc, some of them will nevertheless use all online CPUs, at least as of
rustc-1.42.0.
Many people will prefer to optimize compiles as they see fit, by providing CFLAGS or CXXFLAGS. For an introduction to the options available with gcc and g++ see https://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html and https://gcc.gnu.org/onlinedocs/gcc/Instrumentation-Options.html and info gcc.
Some packages default to '-O2 -g', others to '-O3 -g', and if CFLAGS or CXXFLAGS are supplied they might be added to the package's defaults, replace the package's defaults, or even be ignored. There are details on some desktop packages which were mostly current in April 2019 at https://www.linuxfromscratch.org/~ken/tuning/ - in particular, README.txt, tuning-1-packages-and-notes.txt, and tuning-notes-2B.txt. The particular thing to remember is that if you want to try some of the more interesting flags you may need to force verbose builds to confirm what is being used.
Clearly, if you are optimizing your own program you can spend time to profile it and perhaps recode some of it if it is too slow. But for building a whole system that approach is impractical. In general, -O3 usually produces faster programs than -O2. Specifying -march=native is also beneficial, but means that you cannot move the binaries to an incompatible machine - this can also apply to newer machines, not just to older machines. For example programs compiled for 'amdfam10' run on old Phenoms, Kaveris, and Ryzens : but programs compiled for a Kaveri will not run on a Ryzen because certain op-codes are not present. Similarly, if you build for a Haswell not everything will run on a SandyBridge.
There are also various other options which some people claim are beneficial. At worst, you get to recompile and test, and then discover that in your usage the options do not provide a benefit.
If building Perl or Python modules, or Qt packages which use qmake, in general the CFLAGS and CXXFLAGS used are those which were used by those 'parent' packages.
Even on desktop systems, there are still a lot of exploitable vulnerabilities. For many of these, the attack comes via javascript in a browser. Often, a series of vulnerabilities are used to gain access to data (or sometimes to pwn, i.e. own, the machine and install rootkits). Most commercial distros will apply various hardening measures.
In the past, there was Hardened LFS where gcc (a much older version)
was forced to use hardening (with options to turn some of it off on a
per-package basis). The current LFS and BLFS books are carrying
forward a part of its spirit by enabling PIE
(-fPIE -pie
) and SSP
(-fstack-protector-strong
) as the defaults
for GCC and clang. What is being covered here is different - first
you have to make sure that the package is indeed using your added
flags and not over-riding them.
For hardening options which are reasonably cheap, there is some
discussion in the 'tuning' link above (occasionally, one or more
of these options might be inappropriate for a package). These
options are -D_FORTIFY_SOURCE=2
and
(for C++) -D_GLIBCXX_ASSERTIONS
. On modern
machines these should only have a little impact on how fast things
run, and often they will not be noticeable.
The main distros use much more, such as RELRO (Relocation Read Only)
and perhaps -fstack-clash-protection
. You may also
encounter the so-called “userspace retpoline”
(-mindirect-branch=thunk
etc.) which
is the equivalent of the spectre mitigations applied to the linux
kernel in late 2018. The kernel mitigations caused a lot of complaints
about lost performance, if you have a production server you might wish
to consider testing that, along with the other available options, to
see if performance is still sufficient.
Whilst gcc has many hardening options, clang/LLVM's strengths lie elsewhere. Some options which gcc provides are said to be less effective in clang/LLVM.