This section explains some of the rationale and technical details behind the overall build method. It is not essential to immediately understand everything in this section. Most of this information will be clearer after performing an actual build. This section can be referred to at any time during the process.
The overall goal of Chapter 5 and Chapter 6 is to produce a temporary area that contains a known-good set of tools that can be isolated from the host system. By booting the temporary system on the target machine, the commands in the remaining chapters will be contained within that environment, ensuring a clean, trouble-free build of the target LFS system. The build process has been designed to minimize the risks for new readers and to provide the most educational value at the same time.
The build process is based on the process of cross-compilation. Cross-compilation is normally used for building a compiler and its toolchain for a machine different from the one that is used for the build. This is not strictly needed for LFS, since the machine where the new system will run is the same as the one used for the build. But cross-compilation has the great advantage that anything that is cross-compiled cannot depend on the host environment.
Cross-compilation involves some concepts that deserve a section on their own. Although this section may be omitted in a first reading, coming back to it later will be beneficial to your full understanding of the process.
Let us first define some terms used in this context:
is the machine where we build programs. Note that this machine is referred to as the “host” in other sections.
is the machine/system where the built programs will run. Note that this use of “host” is not the same as in other sections.
is only used for compilers. It is the machine the compiler produces code for. It may be different from both build and host.
As an example, let us imagine the following scenario (sometimes referred to as “Canadian Cross”): we may have a compiler on a slow machine only, let's call it machine A, and the compiler ccA. We may have also a fast machine (B), but with no compiler, and we may want to produce code for another slow machine (C). To build a compiler for machine C, we would have three stages:
Stage | Build | Host | Target | Action |
---|---|---|---|---|
1 | A | A | B | build cross-compiler cc1 using ccA on machine A |
2 | A | B | C | build cross-compiler cc2 using cc1 on machine A |
3 | B | C | C | build compiler ccC using cc2 on machine B |
Then, all the other programs needed by machine C can be compiled using cc2 on the fast machine B. Note that unless B can run programs produced for C, there is no way to test the built programs until machine C itself is running. For example, for testing ccC, we may want to add a fourth stage:
Stage | Build | Host | Target | Action |
---|---|---|---|---|
4 | C | C | C | rebuild and test ccC using itself on machine C |
In the example above, only cc1 and cc2 are cross-compilers, that is, they produce code for a machine different from the one they are run on. The other compilers ccA and ccC produce code for the machine they are run on. Such compilers are called native compilers.
Almost all the build systems use names of the form
cpu-vendor-kernel-os referred to as the machine triplet. An
astute reader may wonder why a “triplet”
refers to a four component name. The reason is history:
initially, three component names were enough to designate a
machine unambiguously, but with new machines and systems
appearing, that proved insufficient. The word “triplet”
remained. A simple way to determine your machine triplet is to
run the config.guess script that comes
with the source for many packages. Unpack the binutils sources
and run the script: ./config.guess
and note the
output. For example, for a 32-bit Intel processor the output will
be i686-pc-linux-gnu. On a
64-bit system it will be x86_64-pc-linux-gnu.
Also be aware of the name of the platform's dynamic linker, often
referred to as the dynamic loader (not to be confused with the
standard linker ld
that is part of binutils). The dynamic linker provided by Glibc
finds and loads the shared libraries needed by a program,
prepares the program to run, and then runs it. The name of the
dynamic linker for a 32-bit Intel machine is ld-linux.so.2
and isld-linux-x86-64.so.2
for 64-bit systems. A
sure-fire way to determine the name of the dynamic linker is to
inspect a random binary from the host system by running:
readelf -l <name of binary>
| grep interpreter
and noting the output. The
authoritative reference covering all platforms is in the
shlib-versions
file in the root of
the Glibc source tree.
In order to fake a cross compilation in LFS, the name of the host
triplet is slightly adjusted by changing the "vendor" field in the
LFS_TGT
variable. We also use the
--with-sysroot
option when
building the cross linker and cross compiler to tell them where to
find the needed host files. This ensures that none of the other
programs built in Chapter 6
can link to libraries on the build machine. Only two stages are
mandatory, and one more for tests:
Stage | Build | Host | Target | Action |
---|---|---|---|---|
1 | pc | pc | lfs | build cross-compiler cc1 using cc-pc on pc |
2 | pc | lfs | lfs | build compiler cc-lfs using cc1 on pc |
3 | lfs | lfs | lfs | rebuild and test cc-lfs using itself on lfs |
In the above table, “on pc” means the commands are run on a machine using the already installed distribution. “On lfs” means the commands are run on the target machine.
Now, there is more about cross-compiling: the C language is not just a compiler, but also defines a standard library. In this book, the GNU C library, named glibc, is used. This library must be compiled for the lfs machine, that is, using the cross compiler cc1. But the compiler itself uses an internal library implementing complex instructions not available in the assembler instruction set. This internal library is named libgcc, and must be linked to the glibc library to be fully functional! Furthermore, the standard library for C++ (libstdc++) also needs being linked to glibc. The solution to this chicken and egg problem is to first build a degraded cc1 based libgcc, lacking some functionalities such as threads and exception handling, then build glibc using this degraded compiler (glibc itself is not degraded), then build libstdc++. But this last library will lack the same functionalities as libgcc.
This is not the end of the story: the conclusion of the preceding paragraph is that cc1 is unable to build a fully functional libstdc++, but this is the only compiler available for building the C/C++ libraries during stage 2! Of course, the compiler built during stage 2, cc-lfs, would be able to build those libraries, but (1) the build system of GCC does not know that it is usable on pc, and (2) using it on pc would be at risk of linking to the pc libraries, since cc-lfs is a native compiler. So we have to build libstdc++ later, on the target machine.
The cross-compiler will be installed in a separate $LFS/tools
directory, since it will not be part
of the final system.
Binutils is installed first because the configure runs of both GCC and Glibc perform various feature tests on the assembler and linker to determine which software features to enable or disable. This is more important than one might first realize. An incorrectly configured GCC or Glibc can result in a subtly broken toolchain, where the impact of such breakage might not show up until near the end of the build of an entire distribution. A test suite failure will usually highlight this error before too much additional work is performed.
Binutils installs its assembler and linker in two locations,
$LFS/tools/bin
and $LFS/tools/$LFS_TGT/bin
. The tools in one
location are hard linked to the other. An important facet of the
linker is its library search order. Detailed information can be
obtained from ld by
passing it the --verbose
flag. For example, $LFS_TGT-ld
--verbose | grep SEARCH will illustrate the current
search paths and their order. It shows which files are linked by
ld by compiling a
dummy program and passing the --verbose
switch to the linker. For
example, $LFS_TGT-gcc dummy.c
-Wl,--verbose 2>&1 | grep succeeded will
show all the files successfully opened during the linking.
The next package installed is GCC. An example of what can be seen during its run of configure is:
checking what assembler to use... /mnt/lfs/tools/i686-lfs-linux-gnu/bin/as
checking what linker to use... /mnt/lfs/tools/i686-lfs-linux-gnu/bin/ld
This is important for the reasons mentioned above. It also demonstrates that GCC's configure script does not search the PATH directories to find which tools to use. However, during the actual operation of gcc itself, the same search paths are not necessarily used. To find out which standard linker gcc will use, run: $LFS_TGT-gcc -print-prog-name=ld.
Detailed information can be obtained from gcc by passing it the -v
command line option while
compiling a dummy program. For example, gcc -v dummy.c will show detailed
information about the preprocessor, compilation, and assembly
stages, including gcc's included search paths and
their order.
Next installed are sanitized Linux API headers. These allow the standard C library (Glibc) to interface with features that the Linux kernel will provide.
The next package installed is Glibc. The most important
considerations for building Glibc are the compiler, binary tools,
and kernel headers. The compiler is generally not an issue since
Glibc will always use the compiler relating to the --host
parameter passed to its
configure script; e.g. in our case, the compiler will be
$LFS_TGT-gcc. The
binary tools and kernel headers can be a bit more complicated.
Therefore, we take no risks and use the available configure
switches to enforce the correct selections. After the run of
configure, check the
contents of the config.make
file in
the build
directory for all important
details. Note the use of CC="$LFS_TGT-gcc"
(with $LFS_TGT
expanded) to control which binary tools are
used and the use of the -nostdinc
and -isystem
flags to control the
compiler's include search path. These items highlight an important
aspect of the Glibc package—it is very self-sufficient in
terms of its build machinery and generally does not rely on
toolchain defaults.
As said above, the standard C++ library is compiled next, followed
in Chapter 6
by all the programs that need themselves to be built. The install
step of all those packages uses the DESTDIR
variable to have the programs land into the
LFS filesystem.
At the end of Chapter 6
the native lfs compiler is installed. First binutils-pass2 is
built, with the same DESTDIR
install as
the other programs, then the second pass of GCC is constructed,
omitting libstdc++ and other non-important libraries. Due to some
weird logic in GCC's configure script, CC_FOR_TARGET
ends up as cc when the host is the same as
the target, but is different from the build system. This is why
CC_FOR_TARGET=$LFS_TGT-gcc
is put explicitly into the configure options.
Upon booting the temporary system on the target machine in Chapter 7, the first task is to install libstdc++. Then temporary installations of programs needed for the proper operation of the toolchain are performed. From this point onwards, the core toolchain is self-contained and self-hosted. In Chapter 8, final versions of all the packages needed for a fully functional system are built, tested and installed.