glslang-16.2.0

Introduction to Glslang

The Glslang package contains an frontend and validator for OpenGL, OpenGL ES, and Vulkan shaders.

[Note]

Note

This version of BLFS may not build or run some packages properly if LFS or dependencies have been updated since the most recent stable version of the System V books.

Package Information

Glslang Dependencies

Required

CMake-4.2.3 and SPIRV-Tools-1.4.341.0

Installation of Glslang

Install Glslang by running the following commands:

mkdir build &&
cd    build &&

cmake -D CMAKE_INSTALL_PREFIX=/usr     \
      -D CMAKE_BUILD_TYPE=Release      \
      -D ALLOW_EXTERNAL_SPIRV_TOOLS=ON \
      -D BUILD_SHARED_LIBS=ON          \
      -D GLSLANG_TESTS=ON              \
      -G Ninja .. &&
ninja

To test the results, issue: ninja test.

Now, as the root user:

ninja install

Command Explanations

-D ALLOW_EXTERNAL_SPIRV_TOOLS=ON: This switch allows the build system to use the system-installed copy of SPIRV-Tools-1.4.341.0, instead of downloading and installing it's own copy.

-D BUILD_SHARED_LIBS=ON: This switch builds shared versions of the libraries, and does not install static versions of them.

-D GLSLANG_TESTS=ON: This switch builds the tests for the package.

Contents

Installed Programs: glslang and glslang-validator (symlink to glslang)
Installed Libraries: libglslang.so, libglslang-default-resource-limits.so, and libSPIRV.so
Installed Directories: /usr/include/glslang and /usr/lib/cmake/glslang

Short Descriptions

glslang

provides a front end and validator for OpenGL, OpenGL ES, and Vulkan shaders

libglslang.so

contains functions that provide a front-end and validator for OpenGL, OpenGL ES, and Vulkan shaders to other programs

libSPIRV.so

provides a front-end and generator for SPIR-V binaries