GLM-1.0.3

Introduction to GLM

OpenGL Mathematics (GLM) is a header-only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. An extension system provides extended capabilities such as matrix transformations and quaternions.

[Note]

Note

This version of BLFS may not build or run some packages properly if LFS or dependencies have been updated since the most recent stable version of the System V books.

Package Information

Installation of GLM

[Note]

Note

This package is unusual as it includes its functionality in header files. We just copy them into position.

As the root user:

cp -r glm /usr/include/ &&
cp -r doc /usr/share/doc/glm-1.0.3

Contents

Installed Program: None
Installed Library: None
Installed Directory: /usr/include/glm and /usr/share/doc/glm-1.0.3