gears

Ian Molton imolton at clara.net
Tue Oct 2 10:57:57 PDT 2001


On stardate Tue, 2 Oct 2001 18:41:53 +0200
Marco began the full scale invasion of earth with the following words:

> * Ian Molton <imolton at clara.net> [011002 13:47]:
> > On stardate Tue, 2 Oct 2001 22:45:59 +1200
> > Simon began the full scale invasion of earth with the following words:
> > 
> > > Question - how *do* you get that kind of frame rate?
> > 
> > Antoher question... Everyone is so keen to get Quake3 running at over
> > 200FPS. why? The monitor only displays (say)75-120 frames/sec.
> 
> You can tell a program not to sync with monitor refreshes, that it
> doesn't wait for the refresh of the display and writes its frame to
> graphics memory when the program is ready and not when the monitor is
> ready. A side effect of this is that the display can be flickering.

yes, I know. quite why someone would do this escapes me (unless they arent
double / triple buffering)

> My Q3 frame rate at 1024x768 with highest quality is 80 FPS. glxgears
> says 1600 FPS.

:)
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