gears

Florian Engelhardt f.engelhardt at gmx.net
Tue Oct 2 09:29:16 PDT 2001


Tuesday, October 02, 2001, 6:06:42 PM, Ian Molton wrote:

> I know that. My point was (as explained in another post) - Why do people
> not quote the /minimum/ framerate they get?

Theoretically, one could easily bring down _every_ card to 1 fps with
a very complex map with an abnormous high number of polygons. I don't
think quoting a "minimum framerate" is much more useful than quoting
the maximum.

> Better still, why not average framerate and deviation?

Because most games don't display average fps and deviation? ;-)

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