gears

Ian Molton imolton at clara.net
Tue Oct 2 09:06:42 PDT 2001


On stardate Tue, 02 Oct 2001 17:31:22 +0200
Øyvind began the full scale invasion of earth with the following words:

> 
> >
> > > Question - how *do* you get that kind of frame rate?
> >
> >Antoher question... Everyone is so keen to get Quake3 running at over
> >200FPS. why? The monitor only displays (say)75-120 frames/sec.
> 
> Because your framerate drops drastically when you enter large open areas,
> meet opponents etc. I've got 80 FPS in counter-strike. This falls down to
> around 20 when I'm in combat.
> (Dual pII400 w/GeForce2MX400).
> 
> The more stuff (i.e polygons), the lower performance. If you get your FPS
> up to 200, you might have 50FPS in a hefty battle, which is half the 
> refresh-rate my monitor can handle in 800x600.

I know that. My point was (as explained in another post) - Why do people
not quote the /minimum/ framerate they get?

Better still, why not average framerate and deviation?
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