Freeglut requires GL/gl*.h
chris at beaker67.com
Mon Dec 15 13:47:31 PST 2008
Matthew Burgess wrote:
> Hi all.
> Now, FreeGlut states that it is dependent on the entire 'X Window System', but
> that won't be completed for some 7 packages (plus deps), which includes the apps,
> fonts, and drivers, all fairly substantially sized.
> Ignoring that advice completely (hey, it's my distro, I get to keep all the
> broken pieces!), I decided to compile it immediately after xbitmaps-1.0.1. This
> results in:
> error: GL/gl.h: No such file or directory
> error: GL/glu.h: No such file or directory
> error: GL/glx.h: No such file or directory
All those are provided by Mesa. You probably need to use the basic, core
Mesa package (MesaLib) which is where all those headers are located,
then use FreeGLUT instead of MesaGLUT.
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