Introduction to GLM

OpenGL Mathematics (GLM) is a header-only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. An extension system provides extended capabilities such as matrix transformations and quaternions.

This package is known to build and work properly using an LFS-9.1 platform.

Package Information

User Notes:

Installation of GLM



This package is unusual as it includes its functionality in header files. We just copy them into position.

As the root user:

cp -r glm /usr/include/ &&
cp -r doc /usr/share/doc/glm-


Installed Program: None.
Installed Library: None.
Installed Directory: /usr/include/glm.

Last updated on 2020-02-17 14:12:55 -0600